📈Using your own PCG graph

Massive World comes with a complete PCG biome working out of the box. Feel free to clone it and modify it. This graph can then be switched inside the DT_Biome database.

Creating a PCG graph from scratch

You can also create your own PCG graph from scratch. Your graph will be able to read some pre-made values as long as you name them properly. Here is an example of how to add a property to your graph.

Add a "Get actor property" in your graph.

Connect it to the property you want to modify.

Give that property name matching one of the names below. Don't forget that the name must perfectly match.

  • DetailDensity

  • DetailChance

  • ParticleDensity

  • BigRockSpreadDistance

  • RockSpreadDistance

  • BigRockDensity

  • RockDensity

  • BigRockMinScale

  • BigRockMaxScale

  • RockMinScale

  • RockMaxScale

  • TreeSpreadDistance

  • BushesSpreadDistance

  • TreeDensity

  • BushesDensity

  • TreeMinScale

  • TreeMaxScale

  • BushesMinScale

  • BushesMaxScale

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