Texturing with roads
Last updated
Last updated
In 1.2 new road tools have been added also using RVT accessible in the "Scriptable Tools Mode". Note that the material used requires some specific settings, it is better to duplicate the example material MI_Road or create an instance material of M_Road
Point Distance: Determine the distance between all points when you draw the road
Road width: The width of the road
Road Material: The material used to draw the road
Physic Material: The physic material to use for the road