β°οΈCustomizing the landscape
Last updated
Last updated
Massive World spawns heightmap randomly in the world to create interesting and high-quality landscapes. Since they are heightmaps, they also allow you to break the usual "repetitiveness" of a fully procedural workflow
Number of Stamp: Determine the number of spawn spawned in your world.
Min Size: Determine the minimum size of a stamp.
Max Size: Determine the maximum size of a stamp.
Water Level: Determine the water level of the world, used for multiple logic like removing vegetation under the water level, and rivers.
The slider on the right determines which category of stamps will be spawned according to the number of stamps to spawn in pro rata.
Generate will clear the stamps in the WorkZone area and spawn the stamps according to the rules you have set. The generation area will be determined by the WorkZone.
Lakes will spawn lake stamps randomly around the world.
Number of attempts: Determine how many lakes to spawn in the world.
Lake Min Size Multiplicator: Determine the minimum size of a stamp. The default is 1.
Lake Max Size Multiplicator: Determine the maximum size of a stamp. The default is 1.
Generate Lakes will spawn the stamps according to your settings.
Clear Stamps in Work Zone will look for all the stamps in the work zone and clear them.
Clear All Stamps will clear all the stamps in your world to start fresh.