💡Preparing for future updates

Massive World works a lot with databases to speed up your workflow but it's easy to lose it during an update if you work on the original database. For that reason, this will work with composite databases and is easy to use.

  1. Go into MassiveWorld/Data

  2. Duplicate DT_Biome and rename the biomes. (it's important otherwise Massive World will not see them, every name must be unique), also duplicate DT-Stamps, DT_VirtualTexture and DT_RiverAudio

  3. Open CDT_AllBiomes and add your new DT_Biome duplicate to it

  4. Open CDT_AllHeightStamps and replace the current DT_Stamps in it with your duplicate

  5. Open CDT_AllVirtualTexture and replace the current one with your copy of DT_VirtualTexture

  6. Open CDT_AllRiverAudio and replace the current audio with your copy of DT_RiverAudio

  7. Keep your duplicate in a folder outside of MassiveWorld in case updating overrides the folder.

On each update, all you will have to do will be steps 3 to 6 and you are sure to never lose your database.

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