ποΈDrawing roads, rivers, lakes and biomes
Last updated
Last updated
It is a new workflow that benefits from the newest tool released by Unreal. As with every tool released by Massive World, it is a completely non-destructive workflow. You will have access to the tool through the top left of your editor
The default value can be set inside the properties of each tool here.
Small tip: Dock the "Scriptable Tools" under the menu with the outliner to the right, this will make your life easier. See the screenshot below.