βοΈGathering and interaction
Last updated
Last updated
PCG is relatively new and the documentation around how to interact with foliages/rocks can be hard to find so I think it could be good to add a bit of information on how to make them interactable.
PCG interaction works the same way as any foliage interaction spawned using Procedural Foliage since it uses the same class. The workflow is mostly the same but you need to set the class to use a bit differently (inside the PCG graph).
Nice Shadow made a video to show how to integrate his tool Nice Interaction System V2 with Massive World. His tutorial will show you how simple it is to use his tool.