# Draw Cliff

Much like the other tools, you can draw a spline to cliffs in your world. To customize your cliff, you can duplicate the DA\_DemoCliff and fill the data with your meshes.

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Like all the other drawing tools, to access the road system, you need to go into the scriptable tool (or shift+9) and select cliff.

<figure><img src="https://3223403327-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F5xsfjHEQXblHDG7WFyoC%2Fuploads%2F9cqYxKrUEcdi6fez2q0J%2Fimage.png?alt=media&#x26;token=ee3a6168-7b7e-4750-9c1e-073c164b3e37" alt=""><figcaption></figcaption></figure>

**Point Distance:** The distance between each spline point. Adding more points can add more resolution to the shape you want to create.

**Cliff Meshes:** Determine the collection of meshes to use.

**Cliff Height:** Determine the height of the cliff

**Rock Density:** Determine the density of rocks on the bottom of the cliff
