ðĢïļRuntime Virtual Texture (RVT)
Last updated
Last updated
Massive Village's roads can also be used with RVT. Here is an example using Massive World's Landscape Material.
In 5.4, PCG doesn't allow us to modify this part of the graph via code yet so there will be a very small modification inside the Village and Farm graph.
Simply add a road data asset like you would do with some normal roads, but add your virtual texture in the Static Mesh Spawner. You can use any material you want to draw on the RVT but in this example, I used the Road material provided with Massive World MI_Road.