Fence
Last updated
Last updated
Draw fences directly into the world. Will also remove vegetation in the way and automatically calculate the distance between each fence to add.
PCG Graph: Allows you to switch to your own PCG graph (optional)
Point Distance: Determine the distance between each spline point
Village Update Radius: Instead of updating the whole world, on placement the tool will look under a certain radius to see which village needs an update.
Fence Distance Offset: Massive Village automatically calculates the length of the fence for you. You can add an offset to the length if needed.
Add Pole Between Fence?: Allow you to add poles between fences, the added distance on the fence will be automatically calculated.
Fence List: Data asset holding all the fences meshes to use
Pole List: Data asset holding all the pole meshes to use
Data assets are probably a new concept for many users, more on that later