Fence

Draw fences directly into the world. Will also remove vegetation in the way and automatically calculate the distance between each fence to add.

PCG Graph: Allows you to switch to your own PCG graph (optional)

Point Distance: Determine the distance between each spline point

Village Update Radius: Instead of updating the whole world, on placement the tool will look under a certain radius to see which village needs an update.

Fence Distance Offset: Massive Village automatically calculates the length of the fence for you. You can add an offset to the length if needed.

Add Pole Between Fence?: Allow you to add poles between fences, the added distance on the fence will be automatically calculated.

Fence List: Data asset holding all the fences meshes to use

Pole List: Data asset holding all the pole meshes to use

Data assets are probably a new concept for many users, more on that later

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