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Massive Village
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  • Massive Village
  • πŸ’‘Quick Start
  • πŸ’‘Preparing for future updates
  • βš’οΈMassive Village Toolset
    • Village
    • Farm
    • Cemetery
    • Zone
    • Fence
    • Road
    • Add Exit
    • Remove Spline
    • Utilities
  • 🏠Customization
    • 🏠Create a new village/farm/cemetery
    • πŸ’ΎData Assets (5.5)
      • πŸ’ΎData Assets (5.4)
    • 🏠Building and Place of Interest (POI)
    • 🏚️Building
    • πŸ’°Zone
    • 🏺Village Object
    • πŸ’‘Village Actor
    • 🌳Vegetation
    • 🏘️Village Database
    • πŸ”Farm Database
    • β›ͺCemetery Database
    • πŸ›£οΈRoad and Exits
  • πŸ›£οΈRuntime Virtual Texture (RVT)
  • πŸ”„Toggle auto-update
  • πŸ—»Massive World integration
  • 🐞Debug Mode
  • 🎯Tip: Change building origin
  • 🧩Patch note - Massive Village
  • Legacy
    • 🧩Sockets (door, light, flattening) (5.4 only)
      • πŸšͺDoors
      • πŸ•―οΈLight
      • ⛰️Flattening the ground
    • πŸͺ¦Deleting a village/farm
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  • Light On/Off
  1. βš’οΈMassive Village Toolset

Utilities

Refresh

Refresh is a simple function that will update all the villages and farms in the world.

Light On/Off

Allows you to turn the light on or off for all the villages and farms. You can also look at the bool "isLightActivated?" on each village and farm, useful to optimize the lightning or for a day and night cycle!

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Last updated 1 year ago