ðĄVillage Actor
Last updated
Last updated
Many objects can also be interacted with, therefor it's better to spawn them as an actor and not just a static mesh.
It is currently mostly used for the lights making them easy to customize (both visually and in functionalities).
Mesh: Add the mesh building to use
Weight: Chance of this object is selected, the weight is compared to the total weight of all items in the list
Object Uniform Scale: Force the scale to always be uniform and avoid stretched objects
Object Transform Min/Max: Offset the position
Object Rotation Min/Max: Offset the rotation
Object Scale Min/Max: Offset the scale