ðŸ’ĄVillage Actor

Many objects can also be interacted with, therefor it's better to spawn them as an actor and not just a static mesh.

It is currently mostly used for the lights making them easy to customize (both visually and in functionalities).

Mesh: Add the mesh building to use

Weight: Chance of this object is selected, the weight is compared to the total weight of all items in the list

Object Uniform Scale: Force the scale to always be uniform and avoid stretched objects

Object Transform Min/Max: Offset the position

Object Rotation Min/Max: Offset the rotation

Object Scale Min/Max: Offset the scale

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