🏘ïļ
Massive Village
  • Massive Village
  • ðŸ’ĄQuick Start
  • ðŸ’ĄPreparing for future updates
  • ⚒ïļMassive Village Toolset
    • Village
    • Farm
    • Cemetery
    • Zone
    • Fence
    • Road
    • Add Exit
    • Remove Spline
    • Utilities
  • 🏠Customization
    • 🏠Create a new village/farm/cemetery
    • ðŸ’ūData Assets (5.5)
      • ðŸ’ūData Assets (5.4)
    • 🏠Building and Place of Interest (POI)
    • 🏚ïļBuilding
    • 💰Zone
    • 🏚Village Object
    • ðŸ’ĄVillage Actor
    • ðŸŒģVegetation
    • 🏘ïļVillage Database
    • 🐔Farm Database
    • ⛩Cemetery Database
    • ðŸ›ĢïļRoad and Exits
  • ðŸ›ĢïļRuntime Virtual Texture (RVT)
  • 🔄Toggle auto-update
  • ðŸ—ŧMassive World integration
  • 🐞Debug Mode
  • ðŸŽŊTip: Change building origin
  • ðŸ§ĐPatch note - Massive Village
  • Legacy
    • ðŸ§ĐSockets (door, light, flattening) (5.4 only)
      • 🚊Doors
      • ðŸ•ŊïļLight
      • ⛰ïļFlattening the ground
    • ðŸŠĶDeleting a village/farm
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Quick Start

PreviousMassive VillageNextPreparing for future updates

Last updated 11 months ago

Dependencies

Important: Install all the dependencies before adding Massive Village to your project. Otherwise, you may have missing variables and Massive Village will not work properly.

Massive Village requires a few plugins made by Unreal to work, activate the plugin below then restart your project.

  1. Procedural Content Generation Framework (PCG)

  2. Procedural Content Generation Framework (PCG) Geometry Script Interlop

  3. Scriptable Tools Editor Mode

  4. Scriptable Tools Framework

Be sure never to move MassiveVillage folder in your project, this could cause some problems with updating and cloning tools.

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