# Light

In the building data asset, you can see 3 "slots" to add light.

<div data-full-width="true"><figure><img src="/files/452r8yk7UAkNB55cIWxL" alt=""><figcaption></figcaption></figure></div>

Just as a reminder, the data assets are [village actor](/massive-village/customization/village-actor.md), you can see some examples in MassiveVillate/Data/DataAsset/Lightning.

<div data-full-width="true"><figure><img src="/files/bDXLX3ifnFEifWGaZFo4" alt=""><figcaption></figcaption></figure></div>

You can see that the "Actor" takes a blueprint, this is where you add your blueprint for the lightning and customize it. I recommend making it a child of BP\_VillageLightMaster so that the system can open or close them all in a single click via the [utility tool](/massive-village/calysto-village-toolset/utilities.md).


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