ðŊïļLight
Last updated
Last updated
In the building data asset, you can see 3 "slots" to add light.
Just as a reminder, the data assets are village actor, you can see some examples in MassiveVillate/Data/DataAsset/Lightning.
You can see that the "Actor" takes a blueprint, this is where you add your blueprint for the lightning and customize it. I recommend making it a child of BP_VillageLightMaster so that the system can open or close them all in a single click via the utility tool.