Road
Last updated
Last updated
Draw roads directly into the world. It will also remove vegetation.
PCG Graph: Allows you to switch to your own PCG graph (optional)
Point Distance: Determine the distance between each spline point
Village Update Radius: Instead of updating the whole world, on placement the tool will look under a certain radius to see which village needs an update.
Road List: Data asset holding all the road meshes to use
Width: Width of the road
Density: Density of the meshes spawned, from 0 to 1
Data assets are probably a new concept for many users, more on that later