Road

Draw roads directly into the world. It will also remove vegetation.

PCG Graph: Allows you to switch to your own PCG graph (optional)

Point Distance: Determine the distance between each spline point

Village Update Radius: Instead of updating the whole world, on placement the tool will look under a certain radius to see which village needs an update.

Road List: Data asset holding all the road meshes to use

Width: Width of the road

Density: Density of the meshes spawned, from 0 to 1

Data assets are probably a new concept for many users, more on that later

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