ðŸ§ĐPatch note

1.2.1

  • Added vegetation to the farm. They can be added directly to the database or existing farm actors

  • Reordered the variable on farms

  • Fixed the fences on the farm to not follow the landscape slope

1.2

Now with cemeteries! You can draw cemeteries in a few clicks now!

  • Place Catedral

  • Add tombs and pantheon around the cemetery

  • Add lightning along the roads (torch, lamps, etc...)

  • Can be fences or not, with gates

Max building, vegetation, and rock slope have also been added.

1.1

  • Added spawner inside the villages and farm (placement only) for enemies, NPC, and animals

  • Complete integration with Massive World, you can now share the vegetation data so that one biome works on both tools

  • Added the option to draw the crops only for the farm

  • PCG integration with Hi Gen World Partition

  • Performance optimization

1.0

Massive Village first release

Last updated