Massive Dungeon
  • Massive Dungeon
  • Quick Start
  • Preparing for future updates
  • Customize your dungeon
    • Custom meshes
    • Changing the pivot point
    • Doors
    • Wall lights
    • Decorate the corridors
    • Starting and ending point
    • Override Dungeon Material
  • Room Theme
    • Room Theme
  • Dungeon Editor
    • Using the editor
    • Painting
    • Decoration
    • Light
    • Override
    • Spawner
  • Level Instance
    • Level Instance Creation
  • Patch note Massive Dungeon
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  • 1.0.2
  • 1.0.1

Patch note Massive Dungeon

1.0.2

Added a complex floor mesh/roof

Fixed the wrong rotation set when there was a wall offset

Rewrite the door logic so that every door wall can have a matching frame and matching door blueprint.

1.0.1

Fix on the enemy spawner, constant scale, and less severe collisions.

PreviousLevel Instance Creation

Last updated 1 month ago