Massive Dungeon
Last updated
Last updated
Massive Dungeon is a dungeon generator based on Procedural Content Generation (PCG).
Build fantastic dungeons in a few clicks and customize them after to fit your needs. Massive Dungeon works both in the editor and at runtime.
Feel free to join us and share your work on !
Procedural dungeon using PCG
Runtime Generation
Data-oriented design familiar to Massive World and Massive Village
Painting tool for custom wall materials
Light placement tool
Custom dungeon editor widget
Non-destructive workflow
Pre-made "sockets" to place probs around the dungeon
Procedural level instance spawner on wall, corner, floor, and roof
Enemy spawner
Start and end points are customizable (place a simple blueprint to place the player spawning point and boss)
Extensive substrate material supporting nanite displacement
And much more...