Massive Dungeon
Massive Dungeon is a dungeon generator based on Procedural Content Generation (PCG).
Build fantastic dungeons in a few clicks and customize them after to fit your needs. Massive Dungeon works both in the editor and at runtime.
Feel free to join us and share your work on Discord!
Features
Procedural dungeon using PCG
Runtime Generation
Data-oriented design familiar to Massive World and Massive Village
Painting tool for custom wall materials
Light placement tool
Custom dungeon editor widget
Non-destructive workflow
Pre-made "sockets" to place probs around the dungeon
Procedural level instance spawner on wall, corner, floor, and roof
Enemy spawner
Start and end points are customizable (place a simple blueprint to place the player spawning point and boss)
Extensive substrate material supporting nanite displacement
And much more...
Last updated