Massive Dungeon
  • Massive Dungeon
  • Quick Start
  • Preparing for future updates
  • Customize your dungeon
    • Custom meshes
    • Changing the pivot point
    • Doors
    • Wall lights
    • Decorate the corridors
    • Starting and ending point
    • Override Dungeon Material
  • Room Theme
    • Room Theme
  • Dungeon Editor
    • Using the editor
    • Painting
    • Decoration
    • Light
    • Override
    • Spawner
  • Level Instance
    • Level Instance Creation
  • Patch note Massive Dungeon
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  1. Customize your dungeon

Starting and ending point

PreviousDecorate the corridorsNextOverride Dungeon Material

Last updated 2 months ago

Still, in that same PDA_Dungeon you can set a blueprint for the start and the end point.

Those blueprints "sockets" are very useful for things like a "starting point," a dungeon boss near the end, or even a reward chest.