Massive Dungeon
  • Massive Dungeon
  • Quick Start
  • Preparing for future updates
  • Customize your dungeon
    • Custom meshes
    • Changing the pivot point
    • Doors
    • Wall lights
    • Decorate the corridors
    • Starting and ending point
    • Override Dungeon Material
  • Room Theme
    • Room Theme
  • Dungeon Editor
    • Using the editor
    • Painting
    • Decoration
    • Light
    • Override
    • Spawner
  • Level Instance
    • Level Instance Creation
  • Patch note Massive Dungeon
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  1. Dungeon Editor

Spawner

PreviousOverrideNextLevel Instance Creation

Last updated 2 months ago

Spawner allows you to control what kind of enemy (or npc) will spawn in a room. You can also use it to remove any spawn in that room.

To create new spawners, right click in the content folder to create a new data assets of type PDA_Spawner

The content of the spawner data asset is very simple, you can insert any actor with a weight. The weight determines the chance of a spawner to spawn versus the others.