🌲Biome mask
Zone and spline mask
Using the editor tool, you can draw remove ares, or remove splines in the world to instantly remove the vegetation
The tag "NoVegetation" can also be added to any spline to remove the biomes overlapping. One good use case is if you use a river system and you want it to automatically communicate with the biome system.
You can also add tags on blueprints and static meshes to tell Calysto World not to spawn vegetation or detail in that area. There is a tag generator in the shared folder (common to all the Calysto tools)
Here is a simple example with a cube.

Last updated