> For the complete documentation index, see [llms.txt](https://qwertystudio.gitbook.io/biome-jungle/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://qwertystudio.gitbook.io/biome-jungle/introduction.md).

# Introduction

## 🌴 Calysto Biome – Jungle

A high-quality jungle biome designed for fast world-building, seamless PCG integration, and production-ready.

Calysto Biome – Jungle is a **complete tropical biome pack** built to work out of the box with [**Calysto World**](https://www.fab.com/listings/8631308a-67a3-4e20-b3e4-74be19813f77) and [**Calysto Smart Scatter**](https://www.fab.com/listings/cd301295-3aeb-4dca-af73-1f351aa7b395), while remaining fully usable as a standalone environment asset.

This biome lets you generate **dense, believable jungle environments** with minimal setup.

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### ✨ What’s Included

* 🌳 **Jungle trees** (Nanite-ready, optimized for large worlds)
* 🌿 **Dense undergrowth**: bushes, plants, ground foliage
* 🪨 **Rocks & natural props** adapted for tropical environments
* 🌱 **Procedural detail presets** (grass, small plants, ground clutter)
* 🎛 **Pre-configured PCG setups** for fast biome spawning
* 🗂 **Data-driven vegetation databases** for easy customization
* 🧩 **Smart Scatter support** for secondary details (vines, moss, growth)
* 🌍 **Example level** showcasing the biome in action
* ⛰️ Contain a **database ready to use** with [**Calysto World**](https://www.fab.com/listings/8631308a-67a3-4e20-b3e4-74be19813f77) and [**Calysto Smart Scatter**](https://www.fab.com/listings/cd301295-3aeb-4dca-af73-1f351aa7b395)

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### ⚙️ Designed for PCG & Large Worlds

This biome was built **from the ground up** to support:

* Unreal Engine **PCG workflows**
* Large open worlds & streaming levels. Support World Partition.
* Runtime or editor-time generation
* Biome-based vegetation control
* Performance-friendly setups for mid- to high-end projects

### 🚀 Why Calysto Biomes?

* Built by a **technical artist**, not just an asset drop
* Focused on **procedural logic + visuals**
* Clean structure, readable assets, easy to extend
* Actively maintained & evolving with Unreal Engine
